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yvanOne Hit Wonder

Feature Proposal: Customizable Transition Effects for Music PlaybackNew

Overview: We propose the introduction of a customizable transition effect parameter for Deezer users, enhancing the listening experience by allowing smooth transitions between tracks. This feature addresses the abruptness currently felt when skipping tracks mid-playback, offering a more seamless and personalized audio experience.Feature Description: The new transition parameter will enable users to select how songs transition when using the next or previous track buttons. Options will include immediate switching (the current default behavior) and various fading effects, where the current song gradually fades out while the next one fades in. This setting will be optional, ensuring that users who prefer the current immediate transition can continue without change.User Benefit: This feature caters to the growing demand for personalized listening experiences. Many users find the abrupt jump between tracks, especially when skipping mid-song, to be jarring. Introducing transition effects will make the act of changing tracks smoother and more enjoyable, aligning with the high-quality listening experience Deezer aims to provide.Implementation:Customization Options: Users can access the transition settings via the app's playback options menu. Here, they can choose their preferred transition effect or opt to keep the current immediate switch. User Control: To ensure that this feature enhances the user experience without imposing changes on those who are satisfied with the current setup, enabling the transition effect will be entirely optional. Adaptability: The feature will be designed to work seamlessly across all devices that support the Deezer app, ensuring a consistent experience for all users.

jjdGuitar Hero

Crossfeed for headphones and earphones to better emulate natural stereo experience through speakersIn discussion

AbstractWhile many people listen to music on headphones and earphones, it may not be the best way to translate music from the studio, or even just any space with well-placed speakers. On headphones and earphones, bass response can be massively different and stereo image can be unnaturally wide.More from the GoodHertz website on crossfeed:The main “problem” with headphones is that most music is still created (recorded, mixed, mastered) on speakers, with tools that were primarily designed for loudspeaker playback. Compared to speakers, music often sounds overly “wide” when listened to on headphones, as if there were a section missing from the center of the stereo image. Headphones also offer poor externalization (i.e. mono sounds typically appear to originate from inside the listener’s head as opposed to externally). Similarly, headphones often have irregular, exaggerated, or unnatural frequency response curves, either because they were designed that way or because they lack the natural bass reinforcement that would occur in a real room with speakers.Many producers and mix engineers use CanOpener when mixing and listening on headphones. Unlike Waves NX which emulates a 3D space, which may cause irregularities in frequency and other undesired coloration and artifacts, GoodHertz CanOpener only emulates the listening experience through stereo speakers. I also personally use CanOpener in my mixes, and sometimes when listening to music on headphones but, it being a VST plugin, setting it up is not painless for casual listening. Having crossfeed between the left and right channels may reduce listening fatigue, enhance soundstage, translate a better stereo image, and have better or more natural frequency distribution. SpecificationAdd a crossfeed feature on all apps on all platforms, to be placed ideally with or close to the equalizer section of the Audio settings on the mobile app, and in the quality selection on desktop/web. It may be first introduced as a simple on and off switch with a static and hidden setting of 60º, the most common speaker angle and placement in many studios and listening rooms. Further development may then add adjustable crossfeed settings for ‘speaker’ angle in degrees and amount in percent.